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	<title>zyntroPICS&#187; interactive narrative</title>
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	<description>Interactive Storytellers and Mobile Developers</description>
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		<title>Our &#8220;My Santa Talk&#8221; Featured on INTEL&#8217;s AppUp Store</title>
		<link>http://zyntropics.com/http:/zyntropics.com/our-my-santa-talk-featured-on-intels-appup-store/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=our-my-santa-talk-featured-on-intels-appup-store</link>
		<comments>http://zyntropics.com/http:/zyntropics.com/our-my-santa-talk-featured-on-intels-appup-store/#comments</comments>
		<pubDate>Wed, 14 Dec 2011 02:48:23 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[conversational mobile entertainment]]></category>
		<category><![CDATA[interactive story]]></category>
		<category><![CDATA[chat santa]]></category>
		<category><![CDATA[contentAI]]></category>
		<category><![CDATA[converged media]]></category>
		<category><![CDATA[conversational mobile marketing]]></category>
		<category><![CDATA[interactive narrative]]></category>
		<category><![CDATA[mobile entertainment]]></category>

		<guid isPermaLink="false">http://zyntropics.com/?p=251</guid>
		<description><![CDATA[Congrats to our contentAI and MySantaTalk team. . .INTEL&#8217;s AppUP store has the &#8220;My Santa Talk&#8221; interactive chat with Santa on it&#8217;s featured banner page&#8230;you know, up there with Angry Birds&#8230; INTEL&#8217;S appUP (Windows 32 &#38; 64)** http://www.appup.com/applications/applications-My+Santa+Talk]]></description>
			<content:encoded><![CDATA[<p>Congrats to our contentAI and MySantaTalk team. . .INTEL&#8217;s AppUP store has the &#8220;My Santa Talk&#8221; interactive chat with Santa on it&#8217;s featured banner page&#8230;you know, up there with Angry Birds&#8230;</p>
<p><a href="http://zyntropics.com/wp-content/uploads/2011/12/appup_banner_live.jpg"><img class="aligncenter size-medium wp-image-252" title="appup_banner_live" src="http://zyntropics.com/wp-content/uploads/2011/12/appup_banner_live-300x176.jpg" alt="" width="300" height="176" /></a></p>
<p><strong>INTEL&#8217;S appUP (Windows 32 &amp; 64)*</strong>*<br />
<a href="http://www.appup.com/applications/applications-My+Santa+Talk">http://www.appup.com/applications/applications-My+Santa+Talk</a></p>
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		<title>Vagueness and Precision in Interactive Narrative</title>
		<link>http://zyntropics.com/http:/zyntropics.com/vagueness-and-precision-in-interactive-narrative/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=vagueness-and-precision-in-interactive-narrative</link>
		<comments>http://zyntropics.com/http:/zyntropics.com/vagueness-and-precision-in-interactive-narrative/#comments</comments>
		<pubDate>Wed, 03 Aug 2011 01:27:55 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[conversational mobile entertainment]]></category>
		<category><![CDATA[ESLai.com]]></category>
		<category><![CDATA[contentAI]]></category>
		<category><![CDATA[conversational mobile marketing]]></category>
		<category><![CDATA[ESL]]></category>
		<category><![CDATA[interactive narrative]]></category>
		<category><![CDATA[interactive story]]></category>
		<category><![CDATA[mlearning]]></category>
		<category><![CDATA[mobile entertainment]]></category>
		<category><![CDATA[mobile ESL]]></category>
		<category><![CDATA[mobile learning]]></category>
		<category><![CDATA[mobile stories]]></category>
		<category><![CDATA[mobile user experience]]></category>

		<guid isPermaLink="false">http://zyntropics.com/?p=213</guid>
		<description><![CDATA[&#8220;Precision oftentimes kills the ability of the learner to discover multiple real-life applications.&#8221; There have been a couple of follow up blog posts to the WIRED article entitled: IN PRAISE OF VAGUENESS. One notable blog post is here:  VAGUE STORIES HELP LEARNERS DISCOVER. This is very consistent with the responses we&#8217;re receiving from ESL teachers [...]]]></description>
			<content:encoded><![CDATA[<blockquote><p>&#8220;Precision oftentimes kills the ability of the learner to discover multiple real-life applications.&#8221;</p></blockquote>
<p>There have been a couple of follow up blog posts to the WIRED article entitled: <a href="http://www.wired.com/wiredscience/2011/07/in-praise-of-vagueness/" target="_blank">IN PRAISE OF VAGUENESS.</a></p>
<p>One notable blog post is here:  <a href="http://vignettestraining.blogspot.com/2011/07/vague-stories-help-learners-to-discover.html" target="_blank">VAGUE STORIES HELP LEARNERS DISCOVER</a>.</p>
<p>This is very consistent with the responses we&#8217;re receiving from ESL teachers that note how our ESL conversational simulations allow vague and varied responses &#8212; they don&#8217;t encourage precision and fixed responses &#8212; they encourage conversational exploration.  <em><strong>We allow the vague.  </strong></em></p>
<p>Please stop by our <a href="http://ESLai.com" target="_blank">http://ESLai.com</a> unit and try out the simulation/stories developed with the <strong>contentAI</strong> engine.  <strong></strong><em><strong><br />
</strong></em></p>
<p>The articles are worth reading, here&#8217;s another quote. . .</p>
<p>&#8220;Sometimes, precision is dangerous, a closed door keeping us from imagining new possibilities. Vagueness is that door flung wide open, a reminder that we don’t yet know the answer, that we might still get better, that we have yet to fail.&#8221;</p>
<p>Does this same &#8220;wide open door&#8221; deepen user engagement for mobile marketing and entertainment applications?</p>
<p>We&#8217;re guessing, &#8220;yes.&#8221;</p>
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		<title>QR Leads to AR&#8217;ish Experience without AR &#8211; Nice Mobile Campaign</title>
		<link>http://zyntropics.com/http:/zyntropics.com/qr-leads-to-arish-experience-without-ar-nice-mobile-campaign/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=qr-leads-to-arish-experience-without-ar-nice-mobile-campaign</link>
		<comments>http://zyntropics.com/http:/zyntropics.com/qr-leads-to-arish-experience-without-ar-nice-mobile-campaign/#comments</comments>
		<pubDate>Fri, 29 Jul 2011 17:12:15 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[converged media]]></category>
		<category><![CDATA[ESLai.com]]></category>
		<category><![CDATA[interactive story]]></category>
		<category><![CDATA[ar]]></category>
		<category><![CDATA[chat santa]]></category>
		<category><![CDATA[contentAI]]></category>
		<category><![CDATA[conversational mobile marketing]]></category>
		<category><![CDATA[ESL]]></category>
		<category><![CDATA[interactive narrative]]></category>
		<category><![CDATA[mobile learning]]></category>
		<category><![CDATA[mobile marketing]]></category>
		<category><![CDATA[mobile story]]></category>
		<category><![CDATA[mobile user experience]]></category>
		<category><![CDATA[qr]]></category>

		<guid isPermaLink="false">http://zyntropics.com/?p=211</guid>
		<description><![CDATA[This was an interesting post from @RickMathieson over at: http://mathieson.typepad.com/genwow/2011/07/trident-lates-to-use-qr-talking-heads-video.html?utm_source=feedburner&#38;utm_medium=email&#38;utm_campaign=Feed:+GenerationWow+%28Generation+Wow%29 Showing a Trident print ad, with QR, that leads to an &#8220;AR&#8217;ish&#8221; experience without AR.  Near as we can tell, it&#8217;s just a video being pushed from the QR scan. Here&#8217;s the Youtube link directly:  http://www.youtube.com/watch?v=X62xhsDqdBQ&#38;feature=player_embedded What interests us about the format is how we [...]]]></description>
			<content:encoded><![CDATA[<p>This was an interesting post from <a href="http://twitter.com/RickMathieson" target="_blank">@RickMathieson</a> over at:</p>
<p><a href="http://mathieson.typepad.com/genwow/2011/07/trident-lates-to-use-qr-talking-heads-video.html?utm_source=feedburner&amp;utm_medium=email&amp;utm_campaign=Feed:+GenerationWow+%28Generation+Wow%29" target="_blank">http://mathieson.typepad.com/genwow/2011/07/trident-lates-to-use-qr-talking-heads-video.html?utm_source=feedburner&amp;utm_medium=email&amp;utm_campaign=Feed:+GenerationWow+%28Generation+Wow%29</a></p>
<p>Showing a Trident print ad, with QR, that leads to an &#8220;AR&#8217;ish&#8221; experience without AR.  Near as we can tell, it&#8217;s just a video being pushed from the QR scan.</p>
<p>Here&#8217;s the Youtube link directly:  <a href="http://www.youtube.com/watch?v=X62xhsDqdBQ&amp;feature=player_embedded" target="_blank">http://www.youtube.com/watch?v=X62xhsDqdBQ&amp;feature=player_embedded</a></p>
<p>What interests us about the format is how we could FIRST engage in a quick &#8220;chat&#8221; with the end user and then deliver, for example, one of ten, <em><strong>different</strong></em> videos so that it is a more unique and personalized experience for each end user.   It&#8217;s a very clever format to expand upon.  Let&#8217;s hope we see more uniquely mobile experiences coming off of QR codes (and NFC) rather than shrunken internet experiences.</p>
<p>How this could be applied to our mLearning apps is also interesting to consider &#8211; particularly, the ESL apps where we could add a pronunciation feature that would be fun and engaging for the children&#8217;s content.</p>
<p>&nbsp;</p>
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		<title>Mobile Experiences &#8212; Keeping it Personal</title>
		<link>http://zyntropics.com/http:/zyntropics.com/mobile-experiences-keeping-it-personal/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=mobile-experiences-keeping-it-personal</link>
		<comments>http://zyntropics.com/http:/zyntropics.com/mobile-experiences-keeping-it-personal/#comments</comments>
		<pubDate>Mon, 20 Jun 2011 14:39:09 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[converged media]]></category>
		<category><![CDATA[conversational mobile entertainment]]></category>
		<category><![CDATA[ESLai.com]]></category>
		<category><![CDATA[interactive story]]></category>
		<category><![CDATA[contentAI]]></category>
		<category><![CDATA[conversational mobile marketing]]></category>
		<category><![CDATA[ESL]]></category>
		<category><![CDATA[interactive narrative]]></category>
		<category><![CDATA[mlearning]]></category>
		<category><![CDATA[mobile entertainment]]></category>
		<category><![CDATA[mobile ESL]]></category>
		<category><![CDATA[mobile learning]]></category>
		<category><![CDATA[mobile marketing]]></category>
		<category><![CDATA[mobile stories]]></category>
		<category><![CDATA[mobile story]]></category>
		<category><![CDATA[mobile user experience]]></category>

		<guid isPermaLink="false">http://zyntropics.com/?p=200</guid>
		<description><![CDATA[This post from @gomonews caught our attention this morning: http://www.gomonews.com/your-mobile-device-phone-web-browser%E2%80%A6-secret-lover/ With this line standing out in particular: &#8220;People are experts at “humanizing” their devices, attributing human characteristics, moods and behaviors to their communications devices. Now, it’s nothing like the connection you have with an actual person. You can never feel as close to your phone [...]]]></description>
			<content:encoded><![CDATA[<p>This post from <a href="http://twitter.com/gomonews" target="_blank">@gomonews</a> caught our attention this morning:</p>
<p><a href="http://www.gomonews.com/your-mobile-device-phone-web-browser%E2%80%A6-secret-lover/" target="_blank">http://www.gomonews.com/your-mobile-device-phone-web-browser%E2%80%A6-secret-lover/</a></p>
<p>With this line standing out in particular:</p>
<blockquote><p>&#8220;People are experts at “humanizing” their devices, attributing human  characteristics, moods and behaviors to their communications devices.  Now, it’s nothing like the connection you have with an <em>actual person</em>.  You can never feel as close to your phone as you can to a real person.  But those feelings are there, even if they’re only faded reflections of  the real thing. And I think that advertisers and marketers would be wise  to pay heed to that&#8230;&#8221;</p></blockquote>
<p>How does this apply to our mobile content and platform?</p>
<p><a href="http://contentAI.com" target="_blank">http://contentAI.com</a> &#8211; conversational mobile marketing and entertainment</p>
<p><a href="http://ESLai.com" target="_blank">http://ESLai.com</a> &#8211; conversational mobile simulations for mLearning</p>
<p>It&#8217;s about 2-way communication that&#8217;s PERSONALIZED.  For mBooks, each reading can be personalized by the user.  For mCoupons, a User gets a coupon for their personal needs, not a one size fits all.  For mLearning, it offers the safety of practicing learning with a virtual character in a personalized conversation.</p>
<p>Mobile and personalization = peanut butter and chocolate.  Yum.</p>
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		<title>Waiting on NFC &#8211; Triggering Mobile Entertainment Experiences and Stories</title>
		<link>http://zyntropics.com/http:/zyntropics.com/waiting-on-nfc-triggering-mobile-entertainment-experiences-and-stories/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=waiting-on-nfc-triggering-mobile-entertainment-experiences-and-stories</link>
		<comments>http://zyntropics.com/http:/zyntropics.com/waiting-on-nfc-triggering-mobile-entertainment-experiences-and-stories/#comments</comments>
		<pubDate>Wed, 08 Jun 2011 19:07:47 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[conversational mobile entertainment]]></category>
		<category><![CDATA[conversational mobile marketing]]></category>
		<category><![CDATA[interactive narrative]]></category>
		<category><![CDATA[mobile entertainment]]></category>
		<category><![CDATA[mobile marketing]]></category>
		<category><![CDATA[mobile stories]]></category>
		<category><![CDATA[mobile story]]></category>
		<category><![CDATA[mobile user experience]]></category>
		<category><![CDATA[near field communication]]></category>
		<category><![CDATA[nfc]]></category>

		<guid isPermaLink="false">http://zyntropics.com/?p=194</guid>
		<description><![CDATA[We spend an extraordinary amount of time discussing &#8220;how&#8221; people quickly and intuitively access mobile web sites &#8211; particularly those that incorporate our interactive narrative experiences. Much of that discussion is around QR, 2D and image recognition coding &#8211; combined with printed URLs (and type recognition options!) &#8211; and, even sending SMS messages with URLs. [...]]]></description>
			<content:encoded><![CDATA[<p>We spend an extraordinary amount of time discussing &#8220;how&#8221; people quickly and intuitively access mobile web sites &#8211; particularly those that incorporate our interactive narrative experiences.</p>
<p>Much of that discussion is around QR, 2D and image recognition coding  &#8211; combined with printed URLs (and type recognition options!) &#8211; and,  even sending SMS messages with URLs.</p>
<p>In the wings, with a building momentum, is NFC.</p>
<p>Most of the discussion is around &#8220;payments,&#8221; but, already the applications for mobile marketing are emerging:</p>
<p><a href=" http://www.trustedreviews.com/news/new-x-men-film-uses-nfc-advertising" target="_blank"></p>
<p>http://www.trustedreviews.com/news/new-x-men-film-uses-nfc-advertising</a></p>
<p><a href="http://www.mobilemarketingwatch.com/%E2%80%9Cnfc%E2%80%9D-%E2%80%93-not-always-synonymous-with-mobile-payments-15638/" target="_blank">http://www.mobilemarketingwatch.com/%E2%80%9Cnfc%E2%80%9D-%E2%80%93-not-always-synonymous-with-mobile-payments-15638/</a></p>
<p><a href="http://www.nearfieldcommunicationsworld.com/2011/04/28/37158/hotels-com-and-new-york-times-back-nfc-advertising-venture/" target="_blank">http://www.nearfieldcommunicationsworld.com/2011/04/28/37158/hotels-com-and-new-york-times-back-nfc-advertising-venture/</a></p>
<p>While NFC can&#8217;t work in the print publications space, it does work  when there is near physical proximity and that&#8217;s one of it&#8217;s pluses &#8212;  It&#8217;s nearly tactile and is a physical gesture that&#8217;s simple and could  become habitual.  Particularly, if the same physical habit and motion is  used for payments, dare we project, this could become a &#8220;standard.&#8221;</p>
<p>The other theory that&#8217;s kicking around is how NFC will <em><strong>improve</strong></em> QR/2D campaigns.</p>
<p>What?</p>
<p>No, really.  NFC mobile marketing campaigns will bring in a whole  different creative group and money to this space; and, many hybrid  NFC/QR campaigns should emerge from this.  QR (or 2D) campaigns should  improve and generate more traffic and awareness.</p>
<p>How does <em><strong>&#8220;conversational mobile marketing and entertainment&#8221;</strong></em> fit into the picture?</p>
<p>For us, it&#8217;s about being a part of intuitive mobile experiences.   2-way conversations (messaging) on phones remains User&#8217;s primary,  habitual engagement.  If NFC fulfills the role of being the most  intuitive format to reach our applications, that&#8217;s a good thing all  around.</p>
<p>Certainly, as we envision the hypothetical cereal aisle full of children chatting with the characters on  cereal boxes via Mom or Dad&#8217;s mobile, NFC is going to make that an easier future to fulfill.</p>
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		<title>zyntroPICS will be at Ad:Tech San Francisco &#8211; Let&#8217;s Connect</title>
		<link>http://zyntropics.com/http:/zyntropics.com/eslai-will-be-at-adtech-san-francisco-lets-connect/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=eslai-will-be-at-adtech-san-francisco-lets-connect</link>
		<comments>http://zyntropics.com/http:/zyntropics.com/eslai-will-be-at-adtech-san-francisco-lets-connect/#comments</comments>
		<pubDate>Thu, 07 Apr 2011 23:56:43 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[converged media]]></category>
		<category><![CDATA[conversational mobile entertainment]]></category>
		<category><![CDATA[contentAI]]></category>
		<category><![CDATA[interactive narrative]]></category>
		<category><![CDATA[interactive story]]></category>
		<category><![CDATA[mlearning]]></category>
		<category><![CDATA[mobile ESL]]></category>
		<category><![CDATA[mobile learning]]></category>
		<category><![CDATA[mobile marketing]]></category>
		<category><![CDATA[mobile story]]></category>
		<category><![CDATA[mobile user experience]]></category>

		<guid isPermaLink="false">http://zyntropics.com/?p=160</guid>
		<description><![CDATA[Interested in connecting in person during Ad:Tech in San Francisco from 11-13 April 2011? Want to learn more about conversational mobile marketing, entertainment and mLearning  from the team?  We&#8217;ll be showing some private Beta demos with new features and discussing how our integration with apps will further expand the platform. Yes, most of the emphasis [...]]]></description>
			<content:encoded><![CDATA[<p>Interested in connecting in person during <a href="http://www.ad-tech.com/sf/adtech_san_francisco.aspx">Ad:Tech in San Francisco</a> from 11-13 April 2011?</p>
<p>Want  to learn more about conversational mobile marketing, entertainment and mLearning  from the team?  We&#8217;ll be showing some private Beta demos with  new features and discussing how our integration with apps will further  expand the platform.</p>
<p>Yes, most of the emphasis of attending is on the <a href="http://contentAI.com" target="_blank">contentAI studios</a> side of the coin with regard to mobile marketing and entertainment.  But, we&#8217;re also looking at mLearning relationships that can reach a significant number of International users.</p>
<p>Pop us an email and let&#8217;s connect.</p>
]]></content:encoded>
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		<title>Our Mobile ESL and Interactive Narrative Platforms &#8211; The Week</title>
		<link>http://zyntropics.com/http:/zyntropics.com/our-mobile-esl-and-interactive-narrative-platforms-the-week/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=our-mobile-esl-and-interactive-narrative-platforms-the-week</link>
		<comments>http://zyntropics.com/http:/zyntropics.com/our-mobile-esl-and-interactive-narrative-platforms-the-week/#comments</comments>
		<pubDate>Fri, 25 Mar 2011 17:09:22 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[converged media]]></category>
		<category><![CDATA[conversational mobile entertainment]]></category>
		<category><![CDATA[interactive story]]></category>
		<category><![CDATA[contentAI]]></category>
		<category><![CDATA[conversational mobile marketing]]></category>
		<category><![CDATA[interactive narrative]]></category>
		<category><![CDATA[mobile entertainment]]></category>
		<category><![CDATA[mobile marketing]]></category>
		<category><![CDATA[mobile stories]]></category>
		<category><![CDATA[mobile story]]></category>
		<category><![CDATA[mobile user experience]]></category>
		<category><![CDATA[near field communication]]></category>
		<category><![CDATA[nfc]]></category>
		<category><![CDATA[wap chat]]></category>

		<guid isPermaLink="false">http://zyntropics.com/?p=151</guid>
		<description><![CDATA[Fascinating week here.  The http://contentAI.com team wrapped  their http://ESLai.com conversational apps into Android with the http://appsgeyser.com online platform. We&#8217;re anxiously awaiting AppsGeyser to tweak their platform so that the apps can be submitted into the new AMAZON Android App Store (whatever it will be called???).  Word is &#8220;about 2 weeks.&#8221;  In the meantime, the apps [...]]]></description>
			<content:encoded><![CDATA[<p>Fascinating week here.  The<a href="http://contentAI.com" target="_blank"> http://contentAI.com</a> team<a href="http://contentAI.com" target="_blank"> </a> wrapped  the<a href="http://ESLai.com" target="_blank">ir http://ESLai.com</a> conversational apps into Android with the <a href="http://appsgeyser.com" target="_blank">http://appsgeyser.com</a> online platform.</p>
<p>We&#8217;re anxiously awaiting AppsGeyser to tweak their platform so that the apps can be submitted into the new AMAZON <a href="http://www.amazon.com/mobile-apps/b/ref=sa_menu_mas2?ie=UTF8&amp;node=2350149011" target="_blank">Android App Store</a> (whatever it will be called???).  Word is &#8220;about 2 weeks.&#8221;  In the meantime, the apps are already on the main <a href="https://market.android.com/" target="_blank">Android Market</a>, <a href="http://www.getjar.com/" target="_blank">GetJar</a> and a few others.</p>
<p>The news that <a href="http://www.androidcentral.com/blackberry-opens-playbook-tablet-android-apps-press-release" target="_blank">BLACKBERRY&#8217;S</a> tablet will be compatible with Android apps was a fascinating  development in terms of some level of standardization emerging.  We hope  more OS&#8217;s will allow x-platform app access.  We still highly believe in  <strong>mobile web</strong> and a build-once strategy; but, the  AppsGeyser solution allows us to leverage our single build but be found  in multiple locations.</p>
<p>Finally, we were impressed with the <a href="http://m.vid.ly/user/" target="_blank">Vid.ly</a> &#8220;universal URL&#8221; offering to deliver optimized video across all mobile  (and desktop) devices and platforms.  Very cool.  It also has an embed  feature which is the first we&#8217;ve seen for mobile (though we&#8217;ve talked  about it endlessly).</p>
<p>It&#8217;s great to see the mobile ESL efforts taking off.  Global traffic has increased on ESLai.com &#8212; and, the engagement analytics are terrific to review.  But, the real &#8220;perk&#8221; is reviewing the anonymous chat logs from the ESLai.com and contentAI.com mobile apps &#8212; Are we creating &#8220;believable&#8221; scenes between virtual characters and people?</p>
<p>You betcha.</p>
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		<title>Interactive Narrative and Story for Mobile Web Enhancements</title>
		<link>http://zyntropics.com/http:/zyntropics.com/interactive-narrative-and-story-for-mobile-web-enhancements/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=interactive-narrative-and-story-for-mobile-web-enhancements</link>
		<comments>http://zyntropics.com/http:/zyntropics.com/interactive-narrative-and-story-for-mobile-web-enhancements/#comments</comments>
		<pubDate>Wed, 23 Feb 2011 20:12:09 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[conversational mobile entertainment]]></category>
		<category><![CDATA[interactive story]]></category>
		<category><![CDATA[contentAI]]></category>
		<category><![CDATA[conversational mobile marketing]]></category>
		<category><![CDATA[interactive narrative]]></category>
		<category><![CDATA[mobile marketing]]></category>
		<category><![CDATA[mobile stories]]></category>
		<category><![CDATA[mobile story]]></category>
		<category><![CDATA[mobile user experience]]></category>
		<category><![CDATA[wap chat]]></category>

		<guid isPermaLink="false">http://zyntropics.com/?p=141</guid>
		<description><![CDATA[Our team at contentAI studios, in association with the Icona SpA partnership, have revamped the mobile web delivery platform to provide for a more robust graphical experience &#8212; And &#8212; Improve the User Navigation so that the UX is more intuitive and faster (faster on mobile is a good thing). Screenshots? Yup, we&#8217;ve got them [...]]]></description>
			<content:encoded><![CDATA[<p>Our team at contentAI studios, in association with the Icona SpA partnership, have revamped the mobile web delivery platform to provide for a more robust graphical experience &#8212; And &#8212; Improve the User Navigation so that the UX is more intuitive and faster (faster on mobile is a good thing).</p>
<p>Screenshots?</p>
<p style="text-align: center;">Yup, we&#8217;ve got them here:</p>
<p>&nbsp;</p>
<p><a href="http://zyntropics.com/wp-content/uploads/2011/02/screen4.jpg"><img class="size-medium wp-image-142 alignleft" title="screen4" src="http://zyntropics.com/wp-content/uploads/2011/02/screen4-160x300.jpg" alt="" width="160" height="300" /></a> <a href="http://zyntropics.com/wp-content/uploads/2011/02/screen3.jpg"><img class="alignleft size-medium wp-image-143" title="screen3" src="http://zyntropics.com/wp-content/uploads/2011/02/screen3-160x300.jpg" alt="" width="160" height="300" /></a><a href="http://zyntropics.com/wp-content/uploads/2011/02/screen1.jpg"><img class="size-medium wp-image-144" title="screen1" src="http://zyntropics.com/wp-content/uploads/2011/02/screen1-160x300.jpg" alt="" width="160" height="300" /></a></p>
<p>Check them out, and more, over at <a href="http://contentAI.com">http://contentAI.com</a></p>
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		<title>Our Teams Converge and Create a Holiday Interactive Mobile Web Experience</title>
		<link>http://zyntropics.com/http:/zyntropics.com/our-teams-converge-and-create-a-holiday-interactive-mobile-web-experience/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=our-teams-converge-and-create-a-holiday-interactive-mobile-web-experience</link>
		<comments>http://zyntropics.com/http:/zyntropics.com/our-teams-converge-and-create-a-holiday-interactive-mobile-web-experience/#comments</comments>
		<pubDate>Sun, 07 Nov 2010 00:20:24 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[converged media]]></category>
		<category><![CDATA[chat santa]]></category>
		<category><![CDATA[contentAI]]></category>
		<category><![CDATA[interactive narrative]]></category>
		<category><![CDATA[interactive story]]></category>
		<category><![CDATA[mobile stories]]></category>
		<category><![CDATA[mobile story]]></category>
		<category><![CDATA[mysantatalk]]></category>
		<category><![CDATA[wap chat]]></category>

		<guid isPermaLink="false">http://zyntropics.com/?p=131</guid>
		<description><![CDATA[zyntroPICS is extremely pleased with the efforts of its contentAI studios and MySantaTalk teams in the creation of the first WAP (Mobile Web) interactive story that incorporates graphics, animation, audio and video. No &#8220;apps&#8221; required &#8212; Any phone with data access will be able to interact and join Santa on a narrative adventure. The production [...]]]></description>
			<content:encoded><![CDATA[<p><strong>zyntroPICS </strong>is extremely pleased with the efforts of its <a href="http://contentAI.com" target="_self">contentAI studios</a> and <a href="http://mysantatalk.com" target="_self">MySantaTalk</a> teams in the creation of the first WAP (Mobile Web) interactive story that incorporates graphics, animation, audio and video.</p>
<p>No &#8220;apps&#8221; required &#8212; Any phone with data access will be able to interact and join Santa on a narrative adventure.</p>
<p>The production of the story pulled on many disciplines, from scriptwriting, to natural language processing, to creation of mobile friendly images designed for on-the-go viewing and engagement.</p>
<p>The purpose of the piece is two-fold &#8211; to introduce agencies and brands with the broader services of contentAI studios with regard to WAP content and delivery&#8230;truly, this is a new story telling format.  And, to open this up to consumer-facing engagement&#8230;to see how End Users will respond?  How they will commence the engagement (QR, 2D or shortcode and keyword)?  To see how we can continuously improve our content offerings.</p>
<p>The plan is to re-release MySantaTalk each Holiday Season with whatever new (sleigh)bells and whistles we&#8217;ve concocted during the year.</p>
<p>Ho. Ho. Ho.</p>
<p>Beta release is for early November with a mid-November launch.</p>
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		<title>Interactive Mobile Storytelling</title>
		<link>http://zyntropics.com/http:/zyntropics.com/interactive-mobile-storytelling/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=interactive-mobile-storytelling</link>
		<comments>http://zyntropics.com/http:/zyntropics.com/interactive-mobile-storytelling/#comments</comments>
		<pubDate>Wed, 22 Sep 2010 00:50:44 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[converged media]]></category>
		<category><![CDATA[interactive narrative]]></category>
		<category><![CDATA[interactive story]]></category>
		<category><![CDATA[mobile stories]]></category>
		<category><![CDATA[mobile story]]></category>

		<guid isPermaLink="false">http://zyntropics.com/?p=120</guid>
		<description><![CDATA[Our interactive narrative unit, contentAI studios, have entered into an agreement for delivery of &#8220;conversational mobile stories and characters&#8221; that can include in-chat stream graphics &#8212; PLUS, video and audio files. You can get a feel for the platform and it&#8217;s marketing applications at:  http://contentAI.com/demos/retaildemo While we really enjoy seeing this used for marketing and [...]]]></description>
			<content:encoded><![CDATA[<p>Our interactive narrative unit, contentAI studios, have entered into an agreement for delivery of &#8220;conversational mobile stories and characters&#8221; that can include in-chat stream graphics &#8212; PLUS, video and audio files.</p>
<p>You can get a feel for the platform and it&#8217;s marketing applications at:  <a href="http://contentAI.com/demos/retaildemo" target="_self">http://contentAI.com/demos/retaildemo</a></p>
<p>While we really enjoy seeing this used for marketing and also mobile learning &#8212; We&#8217;re anxious to apply this technology and delivery service to entertainment and story-driven content.</p>
<p>The impetus for launching contentAI.com was as an ancillary story platform for film, television and internet television properties&#8230;providing the ability for on-screen characters to engage in one-to-one conversations with the audience &#8212; to break down the wall between character and audience and turn the audience into Participants.</p>
<p>The ability to enhance the interactive narrative conversations with visual and audio materials is a fascinating new story platform to explore&#8230;</p>
<p>Stay tuned&#8230;</p>
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