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	<title>zyntroPICS &#187; Uncategorized</title>
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	<link>http://zyntropics.com</link>
	<description>Interactive Storytellers</description>
	<lastBuildDate>Wed, 18 Aug 2010 17:33:48 +0000</lastBuildDate>
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		<title>QR and 2D Tags:  Bridges to Transmedia Storytelling</title>
		<link>http://zyntropics.com/http:/zyntropics.com/qr-and-2d-tags-bridges-to-transmedia-storytelling/</link>
		<comments>http://zyntropics.com/http:/zyntropics.com/qr-and-2d-tags-bridges-to-transmedia-storytelling/#comments</comments>
		<pubDate>Wed, 18 Aug 2010 17:33:48 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://zyntropics.com/?p=115</guid>
		<description><![CDATA[We&#8217;ve been fans of 2D/QR Tags for almost two years and it&#8217;s great to see them moving into the marketplace and gaining some early traction in the States. The reason for their appeal is that a 2D/QR Tag creates a &#8220;bridge&#8221; between two Worlds:  Print and Mobile.  As Producers with a background in cross-platform (transmedia) [...]]]></description>
			<content:encoded><![CDATA[<p>We&#8217;ve been fans of 2D/QR Tags for almost two years and it&#8217;s great to see them moving into the marketplace and gaining some early traction in the States.</p>
<p>The reason for their appeal is that a 2D/QR Tag creates a &#8220;bridge&#8221; between two Worlds:  Print and Mobile.  As Producers with a background in cross-platform (transmedia) storytelling for nearly 15 years, in the past, we&#8217;ve dealt with disconnected platforms&#8230;now, 2D/QR Tags provide a &#8220;bridge&#8221; between two prime story locations.  Basically, adding a &#8220;bridge&#8221; to span one media to another makes &#8220;transmedia&#8221; more intuitive for the End User.</p>
<p>What will this look like?</p>
<p>The most basic example is the Children&#8217;s cereal box.  They are deeply engaging and almost always include some storied elements.  With a 2D/QR Tag you can migrate the User to a complementary and allied interactive story on a mobile device.  Done well, the User will acquire story information from the mobile experience that will help them complete their understanding of the story on the IRL physical box in front of them.</p>
<p>Because a bridge, once built, allows you to travel in both directions.</p>
<p>Please visit our imprint:  <a href="http://contentai.com" target="_self">http://contentAI.com</a> to see how we are creating interactive mobile stories that can bridge to the real world.</p>
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		<title>Interactive Television and Storytelling</title>
		<link>http://zyntropics.com/http:/zyntropics.com/interactive-television-and-storytelling/</link>
		<comments>http://zyntropics.com/http:/zyntropics.com/interactive-television-and-storytelling/#comments</comments>
		<pubDate>Tue, 26 Jan 2010 18:42:27 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://zyntropics.com/?p=57</guid>
		<description><![CDATA[In association with our allied venture, contentAI studios, the Production and Writing team @zyntroPICS have been developing original franchise properties for cross-platform storytelling.    Based on the company&#8217;s experience with internet television properties, the goal has been to evolve and converge interactive storytelling in association with internet television.  The &#8220;passive&#8221; nature of internet television seems antiquated.  [...]]]></description>
			<content:encoded><![CDATA[<p>In association with our allied venture, contentAI studios, the Production and Writing team @zyntroPICS have been developing original franchise properties for cross-platform storytelling.    Based on the company&#8217;s experience with internet television properties, the goal has been to evolve and converge interactive storytelling in association with internet television.  The &#8220;passive&#8221; nature of internet television seems antiquated.  We want it to be directly engaging based on story, not just ads (though, this makes for a very interesting ad unit).</p>
<p>What will the experience be?  While watching a video series, the User will be able to Pause the video and then directly engage in a conversation with the on-screen Character through text or voice.  Contingent on the outcome of the conversation, upon triggering PLAY, the video will branch and trigger a specific sequence.</p>
<p>2010 looks like a great year.</p>
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